Fixed crash related to giant attacks and absorb spells.Fixed issue where the player house in Windhelm would not clean up properly.Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any upgrades.Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off.Fixed issues with placing and removing books from bookshelves in the player's home.Fixed issue where quests would incorrectly progress after reloading a save.Fixed issue where dragon priest masks would not render correctly.Fixed issue with accented characters not displaying properly at the end of a line.Fixed rare crash with loading saved games.Fixed crash in "Haemar's Shame" if player had already completed "A Daedra's Best Friend".Fixed crashes related to pathing and AI.Fixed issue with dangling scripts not properly clearing from memory.Memory optimizations related to scripting.Improved compiler optimization settings (PC).Long term play optimizations for memory and performance (PS3).Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player's house (PS3).General optimizations for memory and performance.Skyrim launcher support for Skyrim Workshop (PC) What does patch 1.4 do? Here's the full list of features, bug fixes and quest fixes: In a note Bethesda said Sony has told it the patch will hit PlayStation 3 later today.
It is trickling out across the various territories now. ORIGINAL STORY: The long-awaited Skyrim patch 1.4 is now live for Xbox 360, Bethesda has confirmed.
#SKYRIM PATCH 1.9 FOR XBOX 360 UPDATE#
UPDATE: According to a Tweet from Bethesda, Skyrim update 1.4 should now be available for PlayStation 3 owners in Europe, with a US roll-out to follow.